LARNELLE CHAMBERSPRODUCT & SYSTEMS DESIGN

About

Product and systems designer based in Jamaica, focused on making complex digital experiences clearer, more scalable, and easier to use across banking, web platforms, and design systems.

Background

Product, Systems & Structure

I'm a UX/UI and product designer with 7+ years of experience designing digital experiences across web, mobile, and service-led platforms. Much of my work sits at the intersection of product design and systems thinking — improving not just the screen in front of the user, but the structure, logic, and reusable foundations behind it.

My background includes enterprise banking, design systems, customer journeys, editorial experiences, and concept products. I'm especially drawn to work that simplifies complexity: improving hierarchy, clarifying flows, strengthening interface consistency, and building the kind of systems that help teams design better at scale.

By the Numbers
7+Years Experience
Web + MobilePlatforms Designed
Banking + EditorialSectors Covered
700k+Users Impacted
Expertise
  • 01UX Strategy
  • 02Product Design
  • 03Design Systems
  • 04Information Architecture
  • 05UI Design
  • 06Content & Flow Design
Experience
  • RecentUX/UI DesignerNCB JamaicaDigital product design across web, mobile, lending, onboarding, and design systems.
  • Selected WorkProduct & Systems DesignIndependent / Concept / Client WorkEditorial experiences, service concepts, redesign directions, and scalable interface systems.
  • EarlierVisual & Web DesignFreelance & Creative WorkBuilt a foundation in interface craft, visual design, and digital communication that continues to shape my product work.
  • OngoingSystems, Type & StructureSelf-initiated ExplorationExploring type systems, semantic structure, component thinking, and the relationship between design language and product clarity.
Connect

Let's build something clear, useful, and scalable.

Philosophy

Great design is invisible. It is the absence of friction, the presence of clarity, and the feeling that something was made exactly for you. My goal is always to build systems that enable that feeling at scale.